COMPETITION RULES
AND GENERAL INFORMATION
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version. Updated: 3/2008 **New Rules for 2008 in RED** |
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DRESSAGE: The object of dressage is the harmonious development
of the horse's physical and mental condition. Horse and rider are required
to execute a series of prescribed movements to demonstrate obedience,
suppleness and strength. Each movement is awarded a score from 0 to 10.
In addition, the judge assigns collective marks for the horse's pace,
impulsion and submission, as well as the rider's form and use of aids.
JUMPING PHASE: This phase is judged according to the
USEF Eventing Rules for Show Jumping. In this phase of the competition,
the horse must remain obedient, supple and energetic enough to handle
changes of direction and combination obstacles.
SCORING: Penalties are incurred for knock-downs, refusals, falls
and for exceeding the optimum time. Penalties from each phase are then
added together to determine an overall score. The horse and rider with
the fewest penalties in each phase is declared the winner. |
| GENERAL INFORMATION: |
| 1. All riders should arrive early enough to walk their courses.
Once the Jumping Phase has begun, course walks
will only be allowed during the breaks between divisions.
2. All ride times are tentative. Organizers reserve the right
to change ride times. Listen for announcements and check for Notices at
Show Office.
3. Riders are encouraged to ride in more than one class! (See
discount information under Entries on Premium for multiple full T.E.D.
entries on same horse.)
4. Two riders may ride the same horse in two different divisions.
5. Post Entries: Entries received after
the closing date may not be accepted or may be placed on a waiting list
and charged $20.00 post entry fee. Please check with Show Secretary regarding
acceptance of late entries.
a. Cancellations: Competition cancellation and/or rescheduling
allows competitors to either rollover their entry or request a refund
less a $20.00 administrative fee. Rollover option good through the end
of the current year. If using an entry fee (rollover) from a cancelled
competition, it must be stated on your entry
form and confirmed by Show Secretary prior to entry being deemed complete
6. Refunds: Before closing date, Derby
and/or Clinic entry will be refunded less $20.00 administrative fee. After
closing date, refund less $20.00 administrative fee ONLY if place can
be filled from waiting list. Otherwise, no refunds.
a. Returned Checks: A charge of $35.00 will be
assessed for all returned checks.
b. Incomplete Entries/Changes: Incomplete entries will either be returned
or charged a $20.00 administrative fee. A fee of $20.00 will be assessed
for each horse/rider change and/or substitution.
7. Clinic Policy: The Event Derby®
will make every effort to accept all clinic applications. In the event
a Clinic is oversubscribed, priority will be given to: 1) those who are
also entered in The Event Derby®; and 2) by postmark date. See paragraph
5 above for Refund Policy.
8. NO DOGS, PLEASE! Thank you. |
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| COMPETITION RULES: |
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1. This competition will be conducted under the rules and
regulations contained herein and will conform to USEA/USEF rules as applicable,
including the following:
2. The Jumping Phase rules and scoring will
conform to the USEA/USEF Rules for Show Jumping. Dimensions of obstacles
will be according to the USEA/USEF Rules for Eventing of the current year.
a. Eliminations: Beginner Novice–Intro
riders may have their coach(es) assist them in the unlikely event that
they are eliminated. At the Judges’ discretion, Beginner
Novice–Intro riders who have been eliminated may complete
the course. Beginner Novice riders may, at the
Judge’s discretion, negotiate the obstacle(s) at which they were
eliminated with the assistance of their coach if necessary.
b. Levels: A horse may not be entered in more than two (2) consecutive
levels for jumping (i.e., Beginner Novice and
Novice).
c. Jumping Phase Dress and Saddlery: USEA/USEF Rules for Cross-Country
apply, including protective vests, helmets with harness and USEA medical
armbands. USEA regulations for safety equipment will be required.
d. Errors or deviations from the prescribed course are penalized as follows:
| First disobedience |
4 penalties |
Second disobedience on course-
*
This is elimination for Preliminary, Intermediate and Advanced divisions. |
8 penalties |
| Third disobedience on course |
Elimination |
| Knockdown |
4 penalties |
| First fall of competitor |
8 penalties |
| Second fall of competitor |
Elimination |
| First fall of horse |
Mandatory Retirement |
| Exceeding the optimum time (per sec) |
1.0 penalty |
| Exceeding the time limit |
Elimination |
| Error of course not rectified |
Elimination |
| Leaving arena area |
Elimination |
3. The Dressage Phase will be scored
on a penalty point basis; as in Eventing, the competitor with the lowest
score will win that division of the competition.
a. Dressage Test Only Class: USEF tests the will be offered at all sites.
Specify on your entry form which tests you wish to ride.
b. Reading of Tests: The Eventing dressage test must be executed from
memory. Beginner Novice Intro and Beginner Novice are exempt from this
rule.
c. Arena Size: Dressage tests (USEF 2006 Beginner Novice A through 2006
Intermediate A) will be ridden in a small (20x40m) arena). Dressage tests
(USEF 2006 Intermediate B through all F.E.I. Tests) will be ridden in
a standard (20x60m) arena. All USEF non-Eventing tests will be ridden
in a standard (20x60m) arena.
d. Show attire and Braiding: optional.
e. Eliminations: Please refer to the USEA/USEF Rules for Eventing, 2004.
f. Errors or deviations from the prescribed course are penalized
as follows:
| First Error |
2 penalties |
| Second Error |
4 penalties |
| Third Error |
Elimination |
4. Whenever horses are tied in the final classification, the
horse with the least number of faults (jumping and time) in the Jumping
phase shall be placed first. If still tied, the best score of the collective
marks of the Dressage shall prevail. If still tied, placings and awards
are to be duplicated.
5. Use of non-standard equipment, trainer’s schooling horses, or
other deviations from USEA/USEF Rules may be allowed with
permission from show management and riding hors de concours (HC) may be
required. Please check with the Techincal Delegate. |
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| JACKPOT RULES: |
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QUALIFY FOR JACKPOT PRIZE MONEY:
1. To compete for Jackpot prize money at our year-end competition, you
must complete at least one full division in The Event Derby’s®
current Series, prior to the Jackpot competition.
2. Prize money to be awarded to the highest scoring qualified competitor
in each division at The Event Derby® year-end competition.
3. Organizers will “add back” $5.00 to the Jackpot from each
full division entry in the current Series, up to the year-end competition.
4. $1000- Guaranteed- will be awarded to the Jackpot at Advanced level
and The Metal McRae Memorial Trophy awarded in honor of Marianne McRae,
a purveyor of fine horses and horsemanship. This award is co-sponsored
by Sally Groom and Shelley Trevor.
5. The Young Rider High Point Perpetual Trophy is awarded to
the Young Riders registered in their Area. |
QUALIFY FOR THE EVENT HORSE 2B CHALLENGE:
1. Open to horses of any age, size, race, color or creed that have never competed in any equestrian competition involving either jumping or dressage prior to The Event Derby® Jackpot Show in the current year.
2. Horses may/should enter the clinics offered on Saturday.
3. Horses will receive points for all qualifying rounds per High Point rules. Enter as many The Event Derby® full divisions as you like. (see rules #4 thru #6 under High Point Rules)
4. The horse with the highest number of points wins:
a. A Ribbon
b. The coveted Metal McRae Memorial Trophy awarded in honor of
Marianne McRae, a purveyor of fine horses and horsemanship. This award is co-sponsored by Sally Groom and Shelley Trevor.
c. $1,000 cash
d. Deluxe accommodations at the Teton Club— 3 days and 2 nights at the Five-Star Resort at the base of the Teton Mountains in beautiful Jackson Hole, Wyoming.
5. Prizes shared at horse’s discretion.
6. Horse must be ridden by the same rider throughout the competition.
7. Ground jury reserves the right to limit classes if needed. |
| HIGH POINT RULES: |
QUALIFY FOR HIGH POINT AWARDS AND PRIZES:
1. Horse and rider must qualify together in one or more of The Event Derby®
competitions in the same year.
2. Qualifying rounds must be ridden prior to The Event Derby’s®
year-end Jackpot competition.
3. Qualifying rounds must be in the same division.
4. To qualify, horse and rider must complete a full division (dressage
& jumping) without elimination.
5. Points are awarded in reverse order of number of competitors (up to
8th place) in their respective division. (Example: 4 competitors, 1st
= 4 pts., 4th =1 pt., or 10 competitors, 1st = 8 pts., 2nd = 7 pts., etc.)
6. Ties: The horse with the least number of faults (jumping and time)
in the Jumping Phase shall be placed first. If still tied, the best score
of the collective marks of the Dressage shall prevail. If still tied,
placings and awards are to be duplicated.
7. Horse and rider must compete in and complete a full division in The
Event Derby’s® Jackpot competition in order to claim prizes.
Horse and rider may ride in a level higher than their qualifying rounds,
but not in a level lower than your qualifying rounds at the Jackpot competition.
8. Prizes and ribbons to Champion and ribbons to Reserve Champion in each
division.
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| SPALDING LABS/USEA YOUNG EVENT HORSE SERIES RULES |
Go to www.USEventing.com for information regarding this program. You will need to download:
1. USEA Horse Life Registration Form
2. Young Event Horse Test Entry Form
3. USEA Young Event Horse Series Dressage Test |
DIVISIONS/CLASSES
Updated: 3/2008 |
NEW CLASSES ADDED FOR 2008- Scroll all the way down |
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- The Event Derby® Beginner Novice –
INTRO: Dressage Test: USEF 2006 Beginner Novice Test A. Jumping
Course: Maximum height 18”-20”, approx. 12-15 obstacles
(water and ditches are optional), approx. 500-700 meters in length,
speed 250 mpm.
1.J. Jumping Phase Only (no dressage)
1.D. Dressage Phase Only (no jumping)
- The Event Derby® Open Beginner Novice –
INTRO: Dressage Test: USEF 2006 Beginner Novice Test A. Jumping
Course: Same as Division above, except speed 275 mpm.
2.J. Jumping Phase Only (no dressage)
2.D. Dressage Phase Only (no jumping)
- The Event Derby® Beginner Novice: Dressage
Test: USEF 2006 Beginner Novice Test A. Jumping Course: Maximum height
2’7”, 12-15 obstacles, approx. 600-800 meters in length,
speed 275 mpm.
3.J. Jumping Phase Only (no dressage)
3.D. Dressage Phase Only (no jumping)
- The Event Derby® Open Beginner Novice:
Dressage Test: USEF 2006 Beginner Novice Test B. Jumping Course: Same
as Division above, except speed 300 mpm.
4.J. Jumping Phase Only (no dressage)
4.D. Dressage Phase Only (no jumping)
- The Event Derby® Novice: Dressage
Test: USEF 2006 Novice Test A. Jumping Course: Maximum height 2’11”,
approx. 14-16 obstacles, approx. 700-900 meters in length, speed 300
mpm.
5.J. Jumping Phase Only (no dressage)
5.D. Dressage Phase Only (no jumping)
- The Event Derby® Open Novice:
Dressage Test: USEF 2006 Novice Test B. Jumping Course: Same as Division
above, except speed 325 mpm.
6.J. Jumping Phase Only (no dressage)
6.D. Dressage Phase Only (no jumping)
- The Event Derby® Training: Dressage
Test: USEF 2006 Training Test A. Jumping Course: Maximum height 3’3”,
approx. 16-18 obstacles, approx. 700-1000 meters in length, speed 325
mpm.
7.J. Jumping Phase Only (no dressage)
7.D. Dresage Phase Only (no jumping)
- The Event Derby® Open Training:
Dressage Test: USEF 2006 Training Test B. Jumping Course: Same as Division
above, except speed 350 mpm..
8.J. Jumping Phase Only (no dressage)
8.D. Dressage Phase Only (no jumping)
- The Event Derby® Preliminary:
Dressage Test: USEF 2006 Preliminary Test A. Jumping Course: Maximum
height 3’7”, approx. 15-20 obstacles, approx. 800-1100 meters
in length, speed 350 mpm.
9.J. Jumping Phase Only (no dressage)
9.D. Dressage Phase Only (no jumping)
- The Event Derby® Open Preliminary:
Dressage Test: USEF 2006 Preliminary Test B. Jumping Course: Same as
Division above, except speed 375 mpm.
10.J. Jumping Phase Only (no dressage)
10.D. Dressage Phase Only (no jumping)
- The Event Derby® Intermediate:
Dressage Test: USEF 2006 Intermediate Test A. Jumping Course: Maximum
height 3’9”, approx. 20 obstacles, approx. 800-1100 meters
in length, speed 375 mpm.
11.J. Jumping Phase Only (no dressage)
11.D. Dressage Phase Only (no jumping)
- The Event Derby® Open Intermediate:
Dressage Test: USEF 2006 Intermediate Test B *20x60 arena. Jumping Course:
Same as Division above, except speed 400 mpm.
12.J. Jumping Phase Only (no dressage)
12.D. Dressage Phase Only (no jumping)
- The Event Derby® Advanced: Dressage
Test: USEF 2006 Advanced Test A *20x60 arena. Jumping Course: Maximum
height 3’11”, approx. 22 obstacles, approx. 800-1100 meters
in length, speed 400 mpm.
13.J.Jumping Phase Only (no dressage)
13.D. Dressage Phase Only (no jumping)
- The Event Derby® Open Advanced:
Dressage Test: USEF 2006 Advanced Test B. Jumping Course: Same as Division
above, except speed 425 mpm.
14.J. Jumping Phase Only (no dressage)
14.D. Dressage Phase Only (no jumping)
- Spalding Labs/USEA Young Event Horse- 4 Year Olds:
Conformation: Section I
USEA Young Event Horse Series Dressage Test: Section II
Jumping Test/Gallop: Section III & IV
Jumping Course: Max. height 2'11", approx. 6-12 obstacles, speed not limited
- Spalding Labs/USEA Young Event Horse- 5 Year Olds:
Conformation: Section I
USEA Young Event Horse Series Dressage Test: Section II
Jumping Test/Gallop: Sections III & IV
Jumping Course: Max. height 3'3", approx. 6-12 obstacles, speed not limited
- The Event Derby Event Horse 2B Challenge:
(Jackpot Show Only)
See Jackpot Rules above for more information.
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